﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BullShitPokerServer
{
    interface IGame
    {
        /*
        void sendChat(string msg);
        void sendRoundStart();
        void sendNextMove();
        void sendStopGame();
        */

        bool AddPlayer(string name);
        bool RemovePlayer(string name);
        bool StartGame();
        bool StartRound();
        bool StopGame();
        bool No(string name);
        string Move(string move);
        string MyCards(string name);
        bool Say(string name, string text);

        int Round {get;}
        bool Started {get;}
        string NextMovePlayer {get;}
        string Chat { get;}
        bool RoundStarted {get;}
        string LastMove {get;}
        int CountCardsAll {get;}
    }
}
